The strangest thing about the level design is the fact that it sort of just haphazardly comes together by no real logical plan. You’ll have power-ups at your disposal to get around and complete your goals, like the ability to “squish” up or down to climb, the power of inflation, or the chance to wield weapons like rockets and bombs - you can also punch left or right at will as a last resort, which takes care of most of the enemies in the game. Levels are packed to the gills with foes and hazards, but most of them function just like they did back in the ’90s - with a limited amount of AI that’s easy to outwit. There’s technically a timer but the levels are mostly built around exploration, so you aren’t really forced to rush through them. Because there’s no surprises or any real “new” concepts outside of scattered items, every level ostensibly feels the same. There’s more of an emphasis on puzzle elements than anything else, but the fact remains that Putty Squad is overly simplistic. All you have to do is visit each level (sectioned off like arenas) and collect a certain amount of blobs, then head for the door - that’s about it. That is, if you can completely ignore the other major problem - the gameplay is also dated (and the frogurt is still cursed). The first thing you’ll definitely notice about Putty is that it still looks dated, even though it’s technically billed as a “remake.” The animations are nice and the framerate is consistent however, so if you can deal with the sub-par visuals and lack of effort you won’t have very many problems. Putty Squad (3DS, PC, PS3, PS4, Xbox 360, Vita) PUTTY SQUAD I SOFTWAREThe only problem is, System 3 Software has opted to charge $29.99 for a decidedly dated game - which is a bit of a problem. PUTTY SQUAD I PS4Putty Squad will be coming to PS3, PS Vita, PSP, Xbox 360, PC, 3DS and Wii U this summer.Of all of the games to get a PS4 remake, you’d probably never put Putty Squad, an SNES game from 1994, at the top of the list. But here we are in 2014 with a full-on re-imagining, with more or less the same platforming mechanics that still work nearly 20 years later. Seems like a pretty good trade-off to me. PUTTY SQUAD I FREEThis will be completely free for people who’ve earned enough in-game stickers, or you can buy each one for a small few. The game will launch with plenty of maps and every 2 weeks, System 3 will be releasing a new level. Complete all the challenges and you gain a virtual sticker for your book. For example, you must pass a certain score iwthin the time limit, complete it without losing any lives, or don’t use any food to boost your energy. Punching incoming rockets is immensely satisfying but requires precision timing.Ĭhallenge mode gives you lots of replayability. In the level I played, I found dozens of ways to proceed thanks to the range of items and skills that Putty gains. Rescue your red putties, gather stars to power up your attacks and kill things to gain valuable extra seconds. You’ll also find items hidden in blocks around the map.Įach level is time-limited so there’s a lot to do. Putty has access to a host of weapons and items – nitro for the better-armoured enemies, a small rocket pod, a disguise so other creatures don’t recognise you, spring-loaded platforms to reach higher levels and more. And over in a quiet corner you’ll find a small wedge of cheese which will warp you into the closed area of the map hiding that last red putty.Ĭheese teleports? Yeah. Over there, you can destroy the annoying mosquito-like floaters if you hit them on the side, but with perfect timing you can keep jumping on them from above and get a free (albeit precarious) ride across the map. Over here, enemies must be dispatched with rockets. It’s a much more nuanced game than you’d think from simply looking. You can inflate him to grab floating stars, lie flat to avoid incoming missiles and form fists to punch his way through enemies. He’ll happily bobble along, rolling across the screen, and stretching across gaps to reach distant platforms, climb ladders or otherwise manoeuvre his way around the maps. As you might expect, Putty is a malleable sort of character.
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